translation_unit
comment "/***********************************************************"...
comment "/* voxel_gi_editor_plugin.cpp "...
comment "/***********************************************************"...
comment "/* This file is part of: "...
comment "/* GODOT ENGINE "...
comment "/* https://godotengine.org "...
comment "/***********************************************************"...
comment "/* Copyright (c) 2014-present Godot Engine contributors (see"...
comment "/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. "...
comment "/* "...
comment "/* Permission is hereby granted, free of charge, to any pers"...
comment "/* a copy of this software and associated documentation file"...
comment "/* \"Software\"), to deal in the Software without restriction,"...
comment "/* without limitation the rights to use, copy, modify, merge"...
comment "/* distribute, sublicense, and/or sell copies of the Softwar"...
comment "/* permit persons to whom the Software is furnished to do so"...
comment "/* the following conditions: "...
comment "/* "...
comment "/* The above copyright notice and this permission notice sha"...
comment "/* included in all copies or substantial portions of the Sof"...
comment "/* "...
comment "/* THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY"...
comment "/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARR"...
comment "/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON"...
comment "/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIA"...
comment "/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION O"...
comment "/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION "...
comment "/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. "...
comment "/***********************************************************"...
preproc_include
#include "#include"
string_literal
" "\""
string_content "voxel_gi_editor_plugin.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "core/io/resource_loader.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "core/io/resource_saver.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "editor/editor_interface.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "editor/editor_node.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "editor/editor_string_names.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "editor/gui/editor_file_dialog.h"
" "\""
function_definition (+494 nodes collapsed)
function_definition (+61 nodes collapsed)
function_definition (+35 nodes collapsed)
function_definition (+403 nodes collapsed)
function_definition (+66 nodes collapsed)
declaration
type_identifier "EditorProgress"
init_declarator
pointer_declarator
* "*"
qualified_identifier
namespace_identifier "VoxelGIEditorPlugin"
:: "::"
identifier "tmp_progress"
= "="
null
nullptr "nullptr"
; ";"
function_definition (+58 nodes collapsed)
function_definition (+50 nodes collapsed)
function_definition (+36 nodes collapsed)
function_definition (+116 nodes collapsed)
function_definition (+339 nodes collapsed)