translation_unit
comment "/***********************************************************"...
comment "/* nav_region_2d.h "...
comment "/***********************************************************"...
comment "/* This file is part of: "...
comment "/* GODOT ENGINE "...
comment "/* https://godotengine.org "...
comment "/***********************************************************"...
comment "/* Copyright (c) 2014-present Godot Engine contributors (see"...
comment "/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. "...
comment "/* "...
comment "/* Permission is hereby granted, free of charge, to any pers"...
comment "/* a copy of this software and associated documentation file"...
comment "/* \"Software\"), to deal in the Software without restriction,"...
comment "/* without limitation the rights to use, copy, modify, merge"...
comment "/* distribute, sublicense, and/or sell copies of the Softwar"...
comment "/* permit persons to whom the Software is furnished to do so"...
comment "/* the following conditions: "...
comment "/* "...
comment "/* The above copyright notice and this permission notice sha"...
comment "/* included in all copies or substantial portions of the Sof"...
comment "/* "...
comment "/* THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY"...
comment "/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARR"...
comment "/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON"...
comment "/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIA"...
comment "/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION O"...
comment "/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION "...
comment "/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. "...
comment "/***********************************************************"...
preproc_call
preproc_directive "#pragma"
preproc_arg "once"
preproc_include
#include "#include"
string_literal
" "\""
string_content "nav_base_2d.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "nav_utils_2d.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "core/os/rw_lock.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "scene/resources/2d/navigation_polygon.h"
" "\""
preproc_include
#include "#include"
string_literal
" "\""
string_content "2d/nav_region_iteration_2d.h"
" "\""
function_definition (+653 nodes collapsed)
expression_statement
; ";"